Ignition Dungeon Summary 11

  • Posted on: 11 November 2012
  • By: sherwood

The scaled ones come.

An angry, scared mob attacks Yaufidor's cabin after physical signs of corruption start showing. The ambassadors intervene, dispersing the mob and saving her while learning more about the corruption. Dax sends Guy off to Olais to make connections with ogre spirits.

The ambassadors are able to prepare defenses for the raid by creating false walls and channeling the enemy to opportune positions. They are able to utilize this tactic to defeat two waves of enemies.

Sammual has a philosophical and theological sparring with Old Coot and wins, gaining his respect and planting the first seeds that might bring him over to the Green Glaves.