Map Making

Fantastical cartography is the focus of this tab. Follow my blogging as I make my Wickfire map or read my article on map making in photoshop to learn a few tips and tricks.

Case Study: Map of Lurais

  • Posted on: 5 February 2012
  • By: sherwood

I have started an illustrator file and added a few odd shaped rectangles spaced in haphazard but organic distributions to stand in as buildings. Coast is on the left hand side (west coast) and the lord's house is in the north. There is a boatyard which needs to be relatively near the water, and since it is a fishing town, I figure there needs to be some sort of fish buildings on shore. Cleaning sheds, storage sheds, smokehouses, etc. Maybe a single magical ice chest?

Digital Map Making in Photoshop: Part 1

  • Posted on: 16 January 2012
  • By: sherwood

At the heart of every great fantasy epic is the hero's journey. But how epic would it really be if he walked a straight line on a plain for 3 months? Worst. Journey. Ever. Where you are is almost as important as what you are doing in fantasy, and as the creator of the world it is your job, nay, your duty to make it interesting and unique.

Map Making 103

  • Posted on: 31 December 2011
  • By: sherwood
map making 103

Towns have begun springing up in the region of my map known as Enchera. It is the focus of the first part of my Wickfire campaign, where the PCs start out. The goal of the campaign is to deck out "their" city, Lurais with all the goodies they could want, giving them access to items and services and influence they would not normally have. The game is definitely cumulative. There are quests they are working on that take place over the course of several dungeons, for instance.